I’ll be upfront, slower paced puzzle games aren’t usually my lane, so take this as praise from and outsider. The card draft between levels kept pulling me forward. Picking my next ability was easily my favorite part and I kept wanting to see what the next three options would be. You can also tell a lot of care went into this one, it’s polished in a way jam games usually aren’t.
Since it looks like you all enjoy the design conversations happening in here, I’m curious, which of the draft abilities did the team argue over the most?