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(+1)

Enjoyed the gameplay and the loop of trying to get as deep as possible. I would've preferred to have some kind of scaling system where gravity and speed is increased the deeper you go since right now, it's too fast to be able to react to incoming hazards 

Thank you for playing the game, and the feedback as well! I might implement an initially slower falling speed and more spread-out platforms in a future version to allow for last-minute adjustments while falling.