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Great concept and execution of normal vs panic phases! It took me a couple of playthroughs to get used to the ability to aim with my mouse - I was more used to only being able to shoot in the direction that I'm facing. However, I did eventually adjust and it was a good time! Grabbing a bunch of powerups and feeling my character become super powerful was very satisfying, and balancing that with a countdown worked very very well and gave the game a lot of replayability! However, I did not enjoy the zombies being able to jump down from above me super quickly, and the jumping powerups made my character jump so high that it almost felt like a debuff. By my final playthrough, my DPS powered up so much that I could just camp in the corner indefinitely during the panic phase! Great game with a lot of fun variation through the powerups, and a solid implenetation of the theme. Good work!