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It's quite an polished game! I think the main gameplay loop is quite fun, I really like the addition of police in the game, it makes the game a lot more strategic and you need to lose them in the corners since they seem to rubberband quite a lot! I definitely think some sort of BGM would help the game a lot. Listening to the same car engine audio and skid marks makes the game quite boring even though the gameplay is quite fun.

I think it's also unclear on the collision with other cop cars. There isn't enough feedback to tell if my ram actually did anything or if I just damaged my car for no reason. Adding some sort of effect (both visual and audio cues) would make collisions a lot more responsive and more dynamic!

And of course I quite like the premise you themed around the count down theme. I feel like the narrative could be expanded much more to fit the mafia-themed package delivery better but for a jam I think it's already good!

Thank you so so much for the detailed feedback. Happy you noticed rubberbanding, spent most of my time there in the player controls and police AI. 

Yep the bgm went major missing, as i missed adding it last minute.

I'll sure add the changes mentioned post jam, thank you so much!!!!!