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The core mechanic is so creative. It adds a lot of urgency to the game. I especially love that it bounces off enemies. I love throwing it, catching it right as it bounces, and then throwing it again. Feels so slick.

Not sure if this is intended, but I noticed that if I hug the wall and throw the heart along the wall, it immediately stops. I guess because the heart stops if it hits the wall at all. I feel like the heart should be able to be thrown in that way since its not necessarily hitting it but sliding along it. Up to you tho!

Amazing work, definitely one of my favorites for this jam.

Yep sorry about the weird collision stuff, definitely not intended but I couldn't get it all smoothed out. Thanks so much for playing it means a lot!