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Countdown being in the weapons, allowing players to quickly sift through a wide range of unique weapons quickly was a cool mechanic. Weapon swapping allowed non-comitial experiment with different weapon types, allowing for exploring the games mechanics more. 

Art was nice, intro art was amazing and polished. 
There was some lag/latency to the game 

(+1)

thx for the feedback!
The lag should go away after the first minute of playing, since it's mostly because of shader compilation.