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(+1)

incerdible voice acting, no notes... I mean some notes... but well done. "Dear Count Down, WHAT?" makde me properly laugh. 

The gameplay was fine, I loved the pixelated killing and the little pixelated corpses all around, it was a nice touch. I wish there was a way to dash or to become bats or something to get away from the torchlight but spawning back at the coffin worked fine. I would have liked a small indicator to who what direction the coffin was in as sometimes I ended up getting turned around between the buildings. Also having to step right on top of the coins was occasionally frustrating, a slightly larger collection zone would be a huge quality of life feature. 

Onto the cutscenes. The voice acting was great, the countess just being higher pitched was great and as I said her confusion made me laugh. There were some spelling errors in the text, I could understand it fine and it wasn't a huge problem but it was a small thing that I noticed. 

Overall this was very enjoyable for multiple reasons. I could see this being expanded very easily with needing to gather more coins, and more obstacles like narower strees with more lights and such. Well done on making a fantastic prototype.