Love the art style. I've seem other games have you count down with your fingers but this one was a particularly cool way to do it. I think for this jam, I would have actually liked to see less movement mechanics. Feel like I didn't get to really explore each mechanic to it's fullest before getting introduce to a new one.
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Yeah I agree to be honest, I wanted to give the player more time to master each mechanic before moving onto the next one but just didn't have enough time. Theres even some mechanics I added that I wasn't able to introduce somehow. I guess its a lesson for next time to dedicate less time to mechanic building and more to level creation, good lesson to learn tbh