The art was very nice, the audio (and character talking sound blips) were super nice, I liked the amount of choices and decisions in the game. The freedom to approach however we liked was also nice. I missed the door for a long time the first time around. Maybe that could be indicated better somehow. I tried the bottom door, it didn’t let me do anything and I then concluded that both doors were for show when in fact the top door was actually usable. Managed to reach full exposure, but it was tricky.