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I remember I got 1 millisecond and I genuinly got ragebaited and clicked on the wire, which was the solution. The designs of the puzzles are on the spot! This game also has some portal 2 vibes to it, I love it!

Oh that's hilarious! What I would have done to have witnessed that. 

While I was developing the game, I watched a GDC talk from the developers of Portal 2 and it was absolutely an inspiration, specifically the general interactions with Wheatley, and him not being very good at his job. I'm thrilled the general vibe came across.

Thank you for taking the time to play and share your thoughts, I'm so happy you had fun.