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(1 edit) (+1)

I think the systems here are very compelling, but as many have mentioned before me, the timer is way too short. I could see something like 1-2 minutes being enough for someone just starting to figure things out, and for someone experienced to strategize. I've long had a soft spots for games and simulations where you make something, then sit back and watch stuff happen, and this scratches that same itch for me.