Very creative and funny idea. I think the ennemies are poorly positionned level design wise to allow the mechanic to shine and they move way too fast. Resulting on you being checkmated half the time into just running 50 miles away because there is simply no other option. Great fun idea though (id wish for a health bar at least :P evne an ugly number somewhere)
And obviously your art/designs are really nice and consistent!
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HEY THANKS! Totally agree on the critique, btw, mostly because the thing that we most wanted to fit in after we had a good amount of enemies was more time to focus on building out interesting levels or more interesting enemy AI so they're not just sprinting at you all at once. But that's da nature of da jam :)