Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

While I like the idea and the mechanics you present, I do feel like the balancing is a bit off. It is also kinda hard to gauge what and when the enemy will act, especially with the "reduce time of next card" cards and how they activated. 

I'd love to see a more fleshed out version of your game, as I think at the core it's got some potential! 

Great work getting it submitted :) 

Thank you for the extended feedback!

I kinda agree that the concept of the Haste card was a bit poorly implemented, I wanted to polish it more (especially for the cases where it makes the next action cost 0, casting it immediately)

But I'm glad to see that lots of people here agree that the idea itself is nice, it just needed a better implementation!