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(1 edit) (+2)

Hey Luke, sorry about the high contrast, I’m definitely going to add a set of accessibility settings if I continue development. I setup the game to have fully customisable color palette but unfortunately didn’t get enough time to expose it, as I suspect it isn’t super friendly with color blindness/color deficiency either.


Come to think of it the high contrast might be a source of the headaches I was getting developing it…