Thanks a lot! I'm happy you enjoyed it!
Thank you! Well, considering the game is not doing anything crazy, by Friday night we had built the whole controls + platform + spike prefab, and after that, it was just a couple more scripts to rotate, move, toggle, etc!
We did cut corners on the player controller scalability script (match statement instead of strategy pattern, etc), but that's totally okay for a game jam!
And for the leaderboard, there's really nothing complicated ahah, it is just a REST API and I have my VPS, so deploying new stuff is a one-minute process!