Hi! Thank you so much for such a detailed review!
- The difficulty curve will be smoother. I’m already working on expanding the locations so that battles don’t end just as the player is starting to get into the rhythm.
- The sudden appearance of the first orb when a new circle begins will also be fixed.
- I’ll add control customization and improve the button prompts so that the inputs are easier to remember and less confusing during combat.
- You’re absolutely right I mistakenly described the game as a roguelite instead of a roguelike. Once the jam is over, I’ll correct this in the next version.
I’ll do my best to incorporate all the feedback I’ve received into the Steam version. I hope you’ll give the final release a try and share your thoughts again!