Great game, a nice innovation on a common genre.
Game was super easy, after the first few runs I basically never was in any danger. Also after the first few guns were unlocked, it became very difficult to see what improvements the other weapons made. I am sure they contributed something, but it is not really possible to tell what.
How gold is earned gets a bit confusing, sometimes I'd kill an elite and get 2 billion, sometimes 400 million.
Is there an end? I have all the circles around the world tree and is seems nothing really has changed.
Also the end of game screen has things that don't make sense, like "the swarm is now void touched". Not sure if that is something I should be trying to do, and if so how.
To make the game more challenging, it might be useful to only allow so many weapons to be unlocked at once, and have different bosses require different strategies to defeat. E.g. have slow required because sometimes enemies come in really fast, or have a set of waves that require stun locking just a few strong enemies.
this some really valuable feedback, thank you so much, all what you said makes sense, I got the same feedback about the earning gold from other players, totally understand that and will fix it!
I struggled with balancing difficulty, it was really hard in the beginning but I made easier, I was afraid players would find it super difficult, I have an idea for a hard mode that I think you'll like but I'm still trying to get it work
There is an end depending on how you play and the upgrades you unlock...etc but maybe there is a bug, I'll check
I am also updating the art style and visuals