The art is immaculate, both the sprite animation and the UI. I love how you managed to fit all the important info without making it too cumbersome. Like other players i had a bit of a struggle with the keys… having space both for moving around and increasing numbers means you need to do very quick presses for it to register otherwise the corners turn yellow and the game thinks you want to move the (albeit very cute) clock. I feel having a mouse control would be much smoother. I really hope we’ll see a post jam release because i would love to come back to play again ! cheers !
Viewing post in Clocks Sleep at Zero jam comments
Ooh! Maybe that's it and I just need to increase the range for holding by a couple of frames ^^''' , it always sounded to me like input was being eaten so I thought it was bugged. Noted, thanks for putting it into words and more importantly thanks for playing!
Definitely interested in a post jam release, if anything to add music and complete the package.