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(+3)

I REALLY enjoyed my time here, having to manage your sanity/find money and chasing down the ghost was both hard and satisfying in it’s own right that gives the gameplay that sick chef’s kiss feeling, the environment and the music was also really fun which made all the chases and running away all the more fun, I cannot stress enough how GOOD THE MOVEMENT IS, it is so fun and so cool i’d love to see it in another project <3 a cool tech i found was basically slide jumping lets you circumvent tight corners and will ACTUALLY LET YOU JUKE HER!!! (This was really fun to do!!!) Perfection mwah really cool <3

(+2)

Damnnnn my guy is developing movement techs even the Devs aren't aware of XD. I'm super glad the game clicked for you as it's for sure a very niche and challenging game. Have you actually win the 3 tag race against the ghost? I wonder how much playtime it took you to master the game. Took me about 30mins to win haha.

(+2)

Unfortunately no T~T, played it for about another hour and a half as soon as I got free time, I can confidently go from elevator A - B in a relatively short amount of time and moving around the map became very smooth as learning all the paper spots and money places were! But that basically became my gameplay loop and just hoped that she’d find me as i was hopping around the map searching for moni as searching for her for too long made my sanity drop too low to get to moni spots and ciggy buy stations T~T I think I might be able to get a much closer score if I gave it another hour or so but the main thing that really killed me was that my stamina ran down too fast and I can’t multitask getting money while searching for her as that got me killed a LOT of times. This is definitely a skill issue and not a game issue but I had fun learning the map and knowing when to press/not press the elevator button! Still amazing and hope to see more of it (if it gets continued :P)

(+2)

Haha yeah I think it is a bit too difficult to find her for sure. I wanted to add some way for player to track her movements but we didn't have time for it. I am glad you had fun!