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(+2)

Had a good time with this one. It took me some time to figure out but the bouncing charge and gliding seems to have depth. Trying to land on the boxes to extend your time made the game more engaging because even if the screen was easy to get through it was hard to land on all the boxes. I did find a bug where you can get glitched through the collision if the camera pins you.  Perhaps auto failing when that happens would be good? Congrats on submitting! 

Thank you for your feedback about the collision part. 
We are actually pushing an update where the player will lose time if that happens. The player will spawn in the middle of the screen