Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I think the level design could use some work. Some of the jumps are impossible without coyote time. The point of coyote time is to let the player still make a jump if they pressed it a little too late, not to be the intended solution for really far jumps (unless its a precision platformer ig). Cool mechanic tho!

(+1)

Yea i agree level design could use some work, but it's not my strongsuit, thanks for the feedback though!

(+1)

practice makes perfect!