We had lots of fun playing the platforming bits of the game, and it was the main drive to at least publish this very early build of the game. Our main aspiration is Hollow Knight, and we want to hopefully make a small metroidvania demo using this movement system, with a little more polish around the edges of course.
Glad you liked and feel it has potential! We do want to hopefully make some demo with the free time our team has, participating in the jam was tiring, but it ended up giving us something with potential to work during the future!