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I'm really looking foward for more updates!

I also use SketchUp to create 3D models for my games.

In the "level example" picture I noticed some ambient occlusion. Is this some unity shader, is it baked on the texture or you created?

In the "level example" picture I noticed some ambient occlusion. Is this some unity shader, is it baked on the texture or you created?

This is done by post processing in Unity, there's no textures :)