The artstyle / graphics on this game matched so well with the music giving it a cool atmosphere. The movement mechanics were pretty easy to pick up and felt super smooth, great work! If you were to continue working on it, I think giving the game a more clear goal and explanation on how you might win/lose would help. I died several times with no idea what caused it, and I was never sure if what I was doing was actually the right thing. But the game itself was solid, great work!
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Glad you liked the mechanics! That was the main challenge in the beginning, getting the controls right.
Yes indeed perhaps the win/loos part of the loop was a bit abstract. Or at least not explained in game much. Basically you had to make it to the portal before the Storm catches up to you. And in the mean time, you had to dodge the huge lasers and avoid incoming attacks with your flares and maneuvers. I had a threshold that prevented the turrets from hitting you after you surpassed them, but I think that threshold was too far ahead haha. Good to know for the future and thanks for the honest feedback!