Very creative and simple idea! I like the geometry dash reference to the mechanics. The "Unity" compilation meta concept is cool too. And as always, the credit menu is lit!
George
Creator of
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I am not giving the game a perfect score, because I could not finish it and I rage quit. And I lost one of my seeds. Yes, I'm butthurt >:(
But in all seriousness, this game was very impressive. The story, the art, the sound, the feedback and mechanics were just too good for a 48 hour jam. Probably my favorite game out of all. Amazing!
Wow! Such a fun mechanic. Loved the retro 1920's art style and the music. The AI navmesh was a bit weird sometimes, but it was pretty convincing. The level design was pretty good too. Liked the idea with the vents, where you can recover and hide. My only issue was the complete invisibility for the player when becoming smoke. You could have made the player half transparent or a literally smoke sprite to be able to see where I'm going. Other than that, awesome!
For a 3D game in Unreal, the artstyle is very good for such a short time frame event. The cow sound was a 5/5 itself haha. I liked the mood, the cow attraction mechanics and the effects. The shooting was very satisfying. One issue was that I could not find the flying disk sometimes and I got lost. An indicator in the UI would help a lot, but I understand that was hard to do for this time frame. Very nice visuals, very smart idea. Good job to you guys!
Very good for a simple game like this! I got excited to play it when I saw the thumbnail, because I knew the creativity was there. I liked the sounds and the controls and mechanics were easy to understand. I definitely got more Harem after a few plays and sheeesh, it was satisfying when you get many people to like you at once xD Great job to the team and I'm sure you guys are proud of your work :)










