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(2 edits)

Very addictive little rogue-like dungeon crawler you've made!

I am very impressed with how complete of a game you managed to create in just a few days. And the polish, my god. Mad props! 

As for the game itself, it is great! I am admittedly struggling to get past level 8 or so, but then again I am stubbornly trying to kill everything even when it might be a better idea to just book it! 

EDIT: Ok I managed to beat the game! For a game jam game, this is as good as it gets! I'd buy this if you released a "full" version! 
Some feedback after finishing the game; 

  • It was quite hard to keep track of the upgrades you currently had. would be nice to either have a character screen or use some of that empty space in the bottom right for some icons. 
  • A few of the upgrades, such as the "extra damage for 3 floors" only worked for the next floor, not 3. There were a few similar inconsistencies with other power-ups as well. 
  • Would be nice if the enemies started blinking or changed sprites a bit when they were close to death. Was a bit confusing to keep track of which enemy I had already damaged when there was 3+ of the same type in the room. 

Again, if you expanded this game to maybe a couple of dungeons and / or classes that have different sets of upgrades and playstyles, this game would make the rounds steam! 

Fantastic work, my favorite game in this jam by far!