Very addictive little rogue-like dungeon crawler you've made!
I am very impressed with how complete of a game you managed to create in just a few days. And the polish, my god. Mad props!
As for the game itself, it is great! I am admittedly struggling to get past level 8 or so, but then again I am stubbornly trying to kill everything even when it might be a better idea to just book it!
EDIT: Ok I managed to beat the game! For a game jam game, this is as good as it gets! I'd buy this if you released a "full" version!
Some feedback after finishing the game;
- It was quite hard to keep track of the upgrades you currently had. would be nice to either have a character screen or use some of that empty space in the bottom right for some icons.
- A few of the upgrades, such as the "extra damage for 3 floors" only worked for the next floor, not 3. There were a few similar inconsistencies with other power-ups as well.
- Would be nice if the enemies started blinking or changed sprites a bit when they were close to death. Was a bit confusing to keep track of which enemy I had already damaged when there was 3+ of the same type in the room.
Again, if you expanded this game to maybe a couple of dungeons and / or classes that have different sets of upgrades and playstyles, this game would make the rounds steam!
Fantastic work, my favorite game in this jam by far!