I love TEXT BASED ADVENTURES. it is so fun to take your time and take in the surroundings. Be methodical, check everything, etc. it is very cool.
One note. With text based adventures it is often about trial and failiure. I didn't know that I had to "check" something before interacting with it, resulting with me leaving the axe behind on the very start of my playthrough and having to go back for it, ultimatively wasting commandments. I wish interactables were highlighted, or always mentioned on check. I know this is against the spirit of point and clicks and text based adventures, but with limited moves it seems neccessary, my only other option is to hit my head against the wall until i succseed.
Great game, fun concept, beautiful art, good implementation. Good job!
+Please check out my game I made all the art and I am proud of it :)