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(+1)

Really nice puzzler. I love games where you draw lines, I must admit. Feels like this would go hard on the Nintendo DS! Would love to see an expanded game with more concepts and interactions if it's on the cards for you. 

Also idk how to explain it but I just love the vibe. I like when weird nouns are used for things. Like lines are consistently "contradictions" and failstates are consistently "inevitabilities". It does a lot to immerse me in the expression rather than being overly gamic.

(+1)

Thanks for playing and your kind words!

I had a lot more thoughts and plans to expose the narrative in the ways you are describing, but those are more or less all that made it in without getting cut to finish the game itself haha. The idea was that the opposing entity is acting through declaring inevitabilities and reality manifests it via the beats (which are called edicts behind the scenes but I didn't get round to a good way of revealing that without it getting confusing) which you then contradict.

There was supposed to be a "boss" level and everything, but you know, jam and life things happened lol. Glad you vibed with it!