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(+1)

I like the general idea and the fact that it’s a sokoban but where you have to destroy the boxes. Also liked the visual style and music. Maybe i would have done the initial levels more hard. But i understand that tuning the difficulty it’s not very simple and it needs time (something that we didn’t have much), we had te same problem with our game which as a similar moving mechanic

I understand that the game is a bit easy to you, but if the jam were longer maybe i"ll have more time to make a challenging game.