I see the vision here, and it’s a pretty good one, I think. Some kind of animation to help show what changed from one board state to the next would be helpful: I want to more easily track where the Biscus traveled to, for example. I wish I could see my units when they’re working, too. They just kind of disappear currently and I have to find them again when I want to move them.
That being said, making a strategy game engine on a hex grid is no small task in four days. Great job with what you’ve made!