Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Interesting idea (I see we both used Kaykit assets).

I found it kind of confusing how long I was supposed to hold down some of the keys, I think the “hold” vs “press” text could have stood out a bit more. Maybe a different tile color could have been used?

Unique take overall!