I really like the core mechanic, it has a lot of potential. It's simple to understand, but it still creates a fun and rewarding challenge. I also thought the tutorial was a really nice touch.
I think the game could really shine with more levels built around this idea. It actually reminded me a bit of Jump King, where every move matters and the level design is what makes the challenge so engaging. I could definitely see this mechanic working really well with creative and demanding level design.
Overall, I think it's a really interesting game with a lot of potential. Great job!