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(1 edit) (+1)

Thank you! fun fact, the map of the dungeon was a visual debug system to be able to see if the generating donjon was working, but near the end, we just looked at this and think that maybe it could do a nice minimap xD

Okay thanks for this feedback! I don't know if I asking this question the right way but, why do you think you need more space to maneuver the main character around the enemies? or more explicitely : what event in our game made you think that proposition especialy?
I would love to hear your answer! ^^

but in all the cases, thank you for playing!

I meant making the characters smaller compare to the dungeon so you could have more space to dodge the enemies, it was just how it felt while playing.

Cheers!

okay! I heard that, I will keep that in mind! Thanks!