I made it too difficult and lacked good guidance, so not many players cleared it. So I think I can keep these guides. Thank you for your feedback. I’ll optimize the level design and update after the tournament ends
Viewing post in Heads on Heads on Heads on Fire jam comments
This game is heavily inspired by Oooo, but this is my first time making a platformer. Many aspects didn’t meet my initial expectations, but I really enjoyed this competition. The final result satisfied me. Finding more skeleton companions is definitely a good idea. Yesterday, I met a player who didn’t know skeleton absorbs after playing. I thought you needed to find your other companion from the start to unlock jumping