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(2 edits) (+1)

Also, to give some context. I did make my friends playtest the game, and I was split on the counting. Some liked the fact that the freeze timer includes 0, because right after they're unfrozen, their count can start from 4. When I unfreeze the player on the check tick, those players were flubbed up by the fact that their next count had to be 5 4 3 2 1 0, instead of 4 3 2 1 0. On the other hand, there are players with experiences like yours. The only compromise I can give is to add some option or whatever, but I agree, it's gonna have to come down to playtesting.

(+1)

Sure, I can imagine every player will intuit it differently! I gave up after not quite making it to the end of the second level. The platforming was just a bit much for me, especially after getting a migraine yesterday. Just not feeling up to pushing it on difficult games right now but wanted to at least give my thoughts on what I did play during the jam period.

No worries! This game is pretty difficult yeah. Thanks for even trying it despite the migraine!