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(3 edits)

i liked how the dream world blended with the real world’s recollections as the past unfolded.. although there were quite a few things i noticed. the random deaths strewn across the hallways were frustrating, felt like it was kinda abrupt with how the house lacked that creepy atmosphere to set you on edge and it didnt help with what Louie said about the dream world being safer in the same room where you could die twice there too lol. this was the same in the other game, TETSU, i almost had to take a break from that one because the deaths were literally out to get you with the HP-drained ‘objects’, i think for gameplays like this, you’d need to warn/remind players to always save rather than check the whole room really and add for that jumpscare-y sfx of the frequent deaths. though i put TETSU off for the time being due to being stuck because i didnt have any clue on what was the locker’s password or what else to do from there… okay aside from that, the story here;

spoilers 1. how did this 'shadow' and spirit of Luke came to be exactly? im assuming it had to do with the magic world they were in though nothing about spirit/shadow.. so i have another theory it could be like representation of their unfulfilled desire. despite reaching the third end first try and reaching bonus room, the foggy mystery left me kind of wondering in a limbo satisfaction. 2. assuming it was late/midnight, what about with their supposed deaths at breakfast? and why was it bright through the windows? maybe it was like a hint of the real world time? 3. still doesnt know what the bronze key was for, could've forgotten and used it but just wanted to be clear

the others were typos and prob the tenses unmatched to some sentences if i had to guess this one used present tense.

The opened book sentence ‘The light will guide ‘you’ way’ The “I am a ‘mad’ in this residence”

your stories had potential, they werent quite fit for immersion (that might be only how i felt though) but it was there and could be fleshed out still since you managed to hook my interest. also wouldnt mind to assist you proofreading or watching out for any problems (for free of) as a fellow Indonesian creative dev-gamer.