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Hi, i have a question, is it possible to turn invalid recipes into a certain item? this way i could make that, if the player makes an invalid recipe, the player gets poisonous food (like "dubious food" in zelda botw or "mistake" in bug fables)

Good day.

Unfortunately, there is no built in way to cause a total failure to give a specific item. The plugin does have the option to pass out failure items if a soft failure happens (as in, the recipe is correct, but it fails the random % check to craft it successfully), and also the global ability to show a failure item as if it were a successful craft, but there is no global ability to hand out a specific item on hard failure due to recipe incorrect. You can customize the total failure message to indicate that the whole recipe was a disaster, though.