Hi, i have a question, is it possible to turn invalid recipes into a certain item? this way i could make that, if the player makes an invalid recipe, the player gets poisonous food (like "dubious food" in zelda botw or "mistake" in bug fables)
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Good day.
Unfortunately, there is no built in way to cause a total failure to give a specific item. The plugin does have the option to pass out failure items if a soft failure happens (as in, the recipe is correct, but it fails the random % check to craft it successfully), and also the global ability to show a failure item as if it were a successful craft, but there is no global ability to hand out a specific item on hard failure due to recipe incorrect. You can customize the total failure message to indicate that the whole recipe was a disaster, though.