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(+1)

This is an absolutely fantastic take on the snake formula! Such a simple twist, but it makes for some very interesting and challenging design!

I do think some of the levels are a bit long, I found myself getting a bit frustrated when I explode after making a lot of progress. Also, I found it hard sometimes to keep track of both the head and the tail at the same time; navigating and dropping bombs was something a bit difficult to do. Maybe if the head or tail segment were a different colour, it’d be easier to keep track of?

Other than that, this is one of the most original and polished games of the jam I’ve had the pleasure of playing so far! Great work :)

(+1)

Thank you so much! We liked the way the systems came together!

Totally hear you on the long levels issue. Messing up during the final curl-up bit can be super frustrating, and we probably could have tweaked that difficulty level a bit. As for the keeping track of the head and the tail part, that’s definitely intended to be tricky, but having the tail and/or head more visually distinct is certainly not a bad idea :)

I had some discussion with your teammate on your jam page already, but just wanna say I loved your game too!