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(+1)

Cool design and nice use of the light-droplets to hint to the player where they should/could go. Also cool that you gave a lot of light sometimes to give me a chance to see further.

Unfortunately I never managed to complete the second level. It was a BIG jump in complexity from the first level and I feel like the time you give me with the light is very low for someone that doesn’t know what the perfect path is or how the level is structured.

So, I think it could be a very cool game if a bit more forgiving and allowing to explore.

Play-through with more comments:

Thank you so much for all the feedback and the video! You brought up some things I did not think about so it was very interesting to watch. I will try to work on this after the jam is over, and hopefully make it better.