Cool design and nice use of the light-droplets to hint to the player where they should/could go. Also cool that you gave a lot of light sometimes to give me a chance to see further.
Unfortunately I never managed to complete the second level. It was a BIG jump in complexity from the first level and I feel like the time you give me with the light is very low for someone that doesn’t know what the perfect path is or how the level is structured.
So, I think it could be a very cool game if a bit more forgiving and allowing to explore.
Play-through with more comments: