Perhaps a tutorial of some kind could help the game and reduce the need for interactions
Viewing post in Count Down Will Not Be Downed jam comments
This was our first game jam and we've realized our mistake. Many people had issues with the ui and how to play. Writing tutorial dialogue text that explains the mechanics or a gif that shows how to play wasn't sufficient. Thanks to your and other's feedback we'll be sure to turn this mistake into a learning opportunity! Thank you for taking the time to give feedback!