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(+2)

I expected a simple idle game, but it turned out to be much more engaging. There's more maintenance involved than usual, due to things breaking over time, and having to clean the orbit from debris. And it's quite fun, although there could some more visual feedback after marking an object for deorbiting. I played for a bit and got all the upgrades. It's still running in the background and I really like how it sounds ☺️The analysis could include the numbers of different satellite types.

(+1)

Thanks! I am really glad that the management aspect worked well! I did want to include the specific satellite type counts in the UI but completely forgot about it on the last day :D