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This was a somewhat mixed experience for me. Interactive fiction is not usually one of my favorite genres, but I still appreciated that the game had a proper story, a protagonist with personal thoughts and concerns, and a clear desire to discover something supernatural while exploring the castle at night.

Since English is not my native language, I didn’t understand everything immediately, but translating selected text in the browser was convenient. I also really liked the illustrations accompanying the different events—they added a lot to the atmosphere and presentation.

However, the lack of any music or ambient sound made the experience feel quite empty. Even a simple looping background track matching the mysterious nighttime atmosphere would have helped a lot.

My biggest issue was the ending. I explored all five locations—the library, balcony, corridors, tower, and wine cellar—but after the final choice, the story simply stopped. There was no conclusion explaining whether the protagonist found anything supernatural or failed to achieve their goal. I’m not sure whether this was a bug, something I did wrong, or the intended ending, but after following the entire story, the lack of any resolution was disappointing.

Overall, I appreciate the work put into the narrative, atmosphere, and illustrations, but the experience would feel much more complete with proper audio and a clear final conclusion.

Thank you for the comment and suggestions! There is indeed a resolution at the end. I think you have stumbled upon a bug... You played all five locations, but did not reach the sunrise, correct? 

Yes, nothing like that happened.

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I'm so sorry! Thanks for your comment, I will try to sort the bug out! 

No big deal. I'm at least glad to know there's an ending, and it wasn't meant to be that way :)