The concept of the game is really nice but there are a few things I think that would be good if adjusted, firstly the movement of the camera, its too far so dies so soon that can't really stay alive for more than a minute, at least that is what I felt, and 2nd thing is that, if there was some kind of score UI showing how many chairs defeated or something, for now it feels more like just keep fighting, lastly, it was exported as debug so I think that is the reason for "Setting" button is not working, overall the concept and visual are much better.
Viewing post in MaxChair jam comments
I appreaciate you giving it a go. And completely agree. Lot of things missing for it to be actually fun and replayable. It was actually my first ever game. Just started learning godot this month. also I had like 4 days to finish it.[i got in late] so like I had to rush a lot of stuff. And about the "settings" button it's funny I realized I didn't really make a functional settings menu so I had to come up with something or remove the button all together. So I just added a jojo refecence there XD (it says "lelolelo lelolelo" when you press the button). Althought the volume for that is a bit too low. but it was fun.
Once again I really appreciate the feedback and I totally get how boring this is, so thank you for trying it!