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(+1)

One of my favourite game in the jam so far! What a blast! 

The art style is cool and polished and the dialogues are so well written. I love the game world and the premise, the gameplay is easy to understand and explained very well in the tutorial. The characters are cool and each one is unique, it was fun to speak with all of them. There is a lot of stuff for just 4 days of development!

A couple of thing could be polished, in my opinion. I found a bug where if you click on someone but you ran out of pamphlet, it just get stuck on the screen. I also found a bit weird that spacebar advance the dialogue and at the same time show/hide the clock (very cool UI there btw). Lastly, I ran out of pamphlet on day two, making the last days of gameplay a bit pointless. I would prefer to have a set amount of invites to deliver every days, instead of a bunch from the start.

Aside from this little things, it was a really fun experience. Thank you for your submission!

(+1)

Hi! I’m overjoyed to see that you liked the game and the art style I worked on :) Yeah, unfortunately we ran into some last minute technical issues for the game so we ended up not having as much time for play testing as we would have liked which would have definitely helped with the balancing problems and bugs that you experienced.  Thank you for taking the time to play the game and write detailed feedback it really helps!