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Oh I forgot to mention the minimap! I did see it but I kept getting lost trying to follow it, maybe because of the verticality of the map. I works well to show where the points are, but not the path to get to them, most of the time I got to points from the wrong side and got stuck by a wall or a ledge. Maybe it would need to be more schematic to show more gameplay info? But it would need a lot of playtest to know what to show and the best way to show it, so I understand why it is that way