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(+1)

Cool idea, my favourite bit was using the workbench to craft the cards I needed without having to update

Potential Improvements/Fixes:

  • Submitting with more cards could give you more energy
  • I was able to stash as many cards as I liked in the reserve zone (with the caveat that it became a bit difficult to find the right card)
  • The energy ticking down over time kinda disincentivised me to ponder more efficient solutions if my thinking time cost would be worse than spamming update to get the right cards - I'd consider removing the time drain entirely

Thanks for the feedback! I'll release a fixed version, adding a score system and fixing the energy bar. Thanks for playing!