You guys nailed the horror aesthetics, ngl. I truly felt tensed by just being in that Hell's Kitchen. Never on my life would i have though i'd see a horror cooking game!
While the core gameplay is understandably fun for a 4-day production, there were some issues, like laggy movement and interactions for ingredients being a bit of hit-or-miss. Nothing game breaking as such, except the timer begins while the initial tutorial and narrative text plays. Maybe start the time after that initial text?
I enjoyed cooking for devil.
Please do try my short game and give me your opinions as well. I've built a game that i wanna grow and ship someday :)