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(+2)

Really really polished (And fellow italians so bonus points!), the art and the mechanic are great!

I don't know why I had the impression that even when I put effort in filling the whole board, the zombies came out equally powerful, so I found much more effective to just dig and place a random body part in the mold for each timer.

I don't think that was the intended strategy, but it seemed working better (or myabe I'm just blind).

Great work! It's really well made for being a jam game and I'm sure your updates will make the mechanics shine!

Thank you so much! It's always awesome to bump into fellow italian devs, really happy you liked it!

You are actually right, that was a bug we introduced in the final minutes before the deadline (the classic panic hour rush 😂). You're the first one to notice it, so well spotted! I'm glad you appreciated the polish despite that!

Oh yeah I get it xD I think half an hour before the deadline we discovered sometimes (Only god know when) you can be respawned at the start of the game when you take damage

For how polished your game was it's a great success to only have that bug!