Level art is actually impressive. Also, character and enemy meshes look good and detailed too, I could not expect so much from a jam game!
Unfortunately, I wasn't able to progress beyond the cemetry. I guess I missed some kind of a trigger box or a teleport object, because there were no enemies and nowhere to go. I tried going back and forth around the entire map, but still couldn't find anything.
The combat is meh, but I know from experience that it is impossible to make a good hack-and-slash combat in just 4 days, so cudos for trying!