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(+1)

When I entered the game I thought a cutscene started but it was just the menu, then when I played the game I was so confused, there where a lot of things that were moving around that was funny, looked like they are just there. Then trying to find the boxed is hard because I don’t know where they are and the rooms are like a maze, so I can’t remember were I was and where I wasn’t. The games art style, I thought first that it is a game like doom or something. Anyway keep up the good work.

(+1)

The game has a simple procedural generation, which further affects the gameplay with one character, because that character uses it - it can be confusing. And the characters are not very willing to go around the entire map - it is too big.

Yes, I deliberately left the boxes like this: deadline and they jump perfectly (though loudly, spoiling the atmosphere).

Thanks for the feedback! Some things were not polished.